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Welcome again friends to our next installment! 3/7/10 game session

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Welcome again friends to our next installment!  3/7/10 game session Empty Welcome again friends to our next installment! 3/7/10 game session

Post  Matt Mon Mar 08, 2010 5:10 pm

D.I.G.: 9/30/1003
Location: Little-tin

1. 9/30/1003 DA walks 1/2 day to woods outside of town, hunts & camps
2. 10/1/1003 DA performs a seasonal ritual (6 hours to perform) & camps
3. Pharaun gathers information in town of:
a. The Church of the Light send people to investigate the undead issue at the graveyard
b. There are bandits reported on the roads
4. Art, Ash & Sel have drinks. Ash gives Art three +2 arrows
5. 10/2/1003 Ash walks 1/2 day to wood outside of town to find a hawk he had dream about recently. Ash is spotted by DA who helps with the hawk.
6. 10/3/1003 Wagons ho! The wagon train to Oxford leaves town lead by Wagon Master Henry Winkle & Elder Cape Pharanx.
The wagon train consists of 25 grain & 5 supply wagons as well as 65 men (not including HW or ECP)
7. Graciously Baron Blase provided the party with winter clothes, horse & etc for the journey.
8. The terrain turns from plains to hill & rock. The weather turns cold and snow is possible.
9. 10/4/1003 Forced march to plateau, uneventful.
10/5/1003 uneventful, snow begins
10/6/1003 uneventful, 6" snow total, terrain turns more hilly
10. 10/7/1003 A magnificent white stallion up on a ridge in the distance locks eyes with TBM & runs off.
During the second watch Ash hears a scream & sees a large creature running away. Bear tracks & blood are easily followed to the bears lair.
2 bears inside, DA tries to get the bears to give up the body unsuccessfully. Selena fall in the battle before the bears are slain.
Female bear was pregnant. DA performs a ritual for the dead bears. At the mouth of the cave Ash & TBM spot the white stallion again, TBM
walks to the horse which had at one time been his, he become 7 years younger & rides it back. Bodies of the fallen returned to the wagon train.
11. 10/8/1003 - 10/12/1003 uneventful. snowing daily. hills become rocky & bare.
12. 10/13/1003 arrive at the mountain pass, 10 days to get through. snow, mountain terrain
13. 10/14/1003 - 10/22/1003 uneventful, snow, mountain terrain.
14. 10/23/1003 A lone man blocks the road. "Spokesman" for the Blood Belt Clan, demanded payment for safe passage.
Payment is as follows: 2000 gold or 1/2 of the shipment or 10 slaves. TBM tries to negotiate & 7 slaves are now acceptable. ECP & HW pay 2k gp
15. 10/24/1003 - 10/27/1003 uneventful, snow, mountain pass terrain.
16. 10/28/1003 party clears mountain pass, snow & very cold
17. 10/29/1003 - 11/7/1003 uneventful, snow, very cold, mountainous terrain, hard travel
18. 11/8/1003 - 11/12/1003 snowing, very cold (10 degrees), PHaraun & 35 men come down with "Blue Brains Disease".
Entire party helps to get all healthy, 4 days of rest & care needed. PH recovers, 3 men die.
19. 11/13/1003 uneventful, snow, cold, mountains
20. 11/14/1003 Arrive at Oxford after 44 days. All wagons & 61/65 men survive journey.
21. Oxford is a small to medium size city (bigger than what most party members have seen) that is known for mining, armorers & weapon smiths.
It is also very crowded. ECP leaves party to report to the CotL. HW reminds the party to see John Whitwell for payment. Ash & TBM stable horses.
Party lodges @ Traven's Wonder Emporium, a lavishly decorated inn, where the owner Traven tells the party of his recent woes. Bandits wielding
crossbows and swords waylaid a wagon train killing most. A box containing a flower for his wife was taken, he would like it back. TBM negotiates
cheaper rates & 1 night of free drinking along with payment for return of box.
22. Party to John Whitwell for payment of 700 pp. Oz asks about the Blood Belt Clan and is told:
a. seen in north of Paparoa
b. large organization of unknown numbers
c. rewards for the leader, Claude the Red, & second in command, Mark Red Boot
d. possible base in Oxford
23. Oz meets with Brother Brill @ the Blue Shoe Tavern. Brill suspects the Blue Brain Disease was started by a spy from Gath name Justin Hawkins,
Owner of Hawkins Tavern in the rustic area of the city. Brill's men followed Hawkins to the sewers where he soon evaded their tail. Brill wants to
meet with the party @ 8 to discuss plans for tracking down Hawkins to see who he contacts in the sewers.
24. Party members rest, eat, bath & shop while PH gathers information or the local thieves guild shops, the bandits & Hawkins. Hawkins has ties to the Blood Belt Clan. @ 8 party meets up with Brill & head to Hawkins tavern. Hawkins is followed to the sewers then to a meeting with his master, a
hooded humanoid named Alister. The party met Alister's first minion at the old watch tower. The party is detected by Alister who then kills Hawkins,
summons 2 shadows & escapes further into the sewers. Fun ensues!
25. Brill turns undead sending the shadows running, the party loots Hawkins body finding a finely made jewel encrusted priceless saber (+2, ghost touch) Ash is given the saber to use. Ash tracks Alister down the tunnel which is trapped with: a pit trap, a scythe trap & the a flame strike & pit combo. The shadows return and are defeated by healing magic and the saber.
26. Alister is tracked down to a dead end where he of course was not in. PH searches and find a trap door with a lever that opens a secret staircase. The stairs lead up to the surface in brush & shrubs 1000' or so outside the city. Horse tracks that appear as if summoned by magic (mount spell) are found, the tracks lead west. Party returns to the inn.

Matt

Posts : 70
Join date : 2010-01-27
Age : 49

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